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AI Insights · Timothy · January 2025

Top 5 Vikings Games Performance in New Zealand, Q4 2024

Explore the performance metrics of the top Vikings games on a unified platform in New Zealand during Q4 2024, sourced from Sensor Tower.

Top 5 Vikings Games Performance in New Zealand, Q4 2024

In the fourth quarter of 2024, the performance of the top Vikings games in New Zealand showcased varied trends across downloads, revenue, and active users on a unified platform. The data, sourced from Sensor Tower, highlights the dynamics of these games in the market.

Viking Rise from IGG Singapore Pte. Ltd. experienced a fluctuating trend in weekly revenue, starting at approximately $4.2K and peaking at $4.7K by the end of December. Weekly downloads saw a consistent rise, beginning at 158 and reaching 585 by the last week of the quarter. Active users also increased steadily, from 3.9K to 5.4K.

Vikings: War of Clans PvP by Plarium LLC showed a notable peak in revenue, reaching $3.8K in late December. Although downloads were sparse, they did see a slight increase towards the end of the quarter. Active users remained fairly stable, fluctuating around 100.

Vikingard from Orienjoy International Company Limited had modest revenue movements, peaking at $521. Downloads were minimal, and active users saw a slight decline over the quarter.

Bad North: Jotunn Edition by Raw Fury maintained low revenue levels, with a slight peak in early December. Downloads and active users showed minimal change, with a small uptick in downloads towards the end of December.

Finally, Lucky Buddies from Joyvoo Ltd. recorded minimal weekly revenue fluctuations, peaking at $23. However, it did not register any downloads or active users during this period.

These insights provide a glimpse into the competitive landscape of Vikings-themed games in New Zealand. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025